Real-Time Rendering, Fourth Edition (Akenine-Möller Tomas)(Pevná vazba)
Výrobce: Taylor & Francis Ltd
EAN: 9781138627000
Výrobní číslo: 9781138627000
Real-Time Rendering combines fundamental principles with guidance on the latest techniques to provide a complete reference on three-dimensional interactive computer graphics. It will help you increase speed and improve image quality and learn the features and limitations of acceleration algorithms and graphics APIs. This latest fourth edition has been updated to include a chapter on virtual reality and augmented reality and covers new topics such as visual appearance, global illumination, and curves and curved surfaces.It is for anyone serious about computer graphics who wants to learn about algorithms that create synthetic images fast enough that the viewer can interact with a virtual environment. Reviews"This is the book I recommend to everyone starting out in the industry. Not only is it a great reference on so many topics, each topic is covered in impressive depth with great references for further exploration." Alex Vlachos, Valve"Real-Time Rendering condenses literally thousands of cutting-edge papers, talks, and blogs into a single, easy-to-read volume presenting today''s best practices, open problems, and promising state-of-the-art research. A key reference for beginners and experts!" Chris Wyman, Principal Research Scientist, NVIDIA "Since it was first published, Real-Time Rendering has been an invaluable companion to anyone who wants to keep up with this dynamic field. It combines rigorous coverage of the fundamentals with up-to-date discussion of the latest
Parametry
| Autor | Eric Haines, Tomas Akenine-Mo¨ller, Naty |
| Jazyk | anglický |
| Počet stran | 1178 |
| Rok vydania | 2018 |
Cena od 2 864 Kč - 3 036 Kč v 2 obchodech
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