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Introduction to Blender 3.0: Learn Organic and Architectural Modeling, Lighting, Materials, Painting, Rendering, and Compositing with Blender (Moioli Gianpiero)(Paperback)

Introduction to Blender 3.0: Learn Organic and Architectural Modeling, Lighting, Materials, Painting, Rendering, and Compositing with Blender (Moioli Gianpiero)(Paperback)
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EAN: 9781484279533

​Chapter 1: Introducing Blender 3.0Subtopics: - Main changes in the new version 3.0- How to install Blender 3.0 and other versions- The new user interface and user experience- How to use new keyboard shortcuts- Start to understand the new real-time renderer
Chapter 2: Modeling Inorganic and Organic Objects in Blender Subtopics: - Modeling with mesh, curve, surface, and other types of objects- Modeling with modifiers- Sculpting: the basics of modeling in sculpt mode- Project: The mad hatter's tea party
Chapter 3: Building a 3D Environment Subtopics: - Modeling for architecture- Character modeling for architecture- Blender 3.0 add-ons for architectural modeling- Procedural and parametric modeling- Modeling and importing furniture- Projects - Modeling a living room - Populating our environment - Modeling a chair for the mad hatter's tea party
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